MultiGen, Photoshop, and Performer, 7.7 Mb. My accomplice Jeremy Eccles
and I threw this model together for GMD in Germany, and then used it to
make an interactive game of tag for a class project. The game is
designed to be played by two people in separate cave-type interfaces.
MultiGen, Photoshop, and Performer, 10.4 Mb. Jeremy and I struck again
with another gigantic virtual world. There's no up or down in this
world, only a lot of confusion.
Pantheon, MultiGen, Photoshop, and Performer, 4.8 Mb. The subject
of this animation is the Pantheon in Rome as it originally appeared
around 125 A.D. Actually, records of the original design are limited,
so I had to make educated guesses for some parts of the model.
Active Learning Complex, MultiGen, Photoshop, and Performer, 9.9 Mb.
This is an architectural walkthrough of a remodeling that was being
planned for Coover Hall on the Iowa State University campus. The original
room was modeled by Sarah Kabala, and then I used the architects' plans to
place the cubicles and other furniture. The ALC is has since been built.
3D Studio, 400 frames, size: 734,034 bytes. This was my first big
project when I learned 3D Studio. It's supposed to be a 3D fractal
pattern, although I always thought it looked a bit like brocolli.
3D Studio, 120 frames, size: 256 Kb. After I'd had enough brocolli, it
seemed like morphing the earth was something worth doing.
Campus, ModelGen, Photoshop, and Performer, 4.5 Mb. I used
performer to render the frames. For the camera path I had to write a
program that outputs positions and camera angles that follow a smooth
Spheres, 3D Studio, 98 frames, size: 293 Kb. Of
course I had to try making some gushy metal balls.
Chain Lattice, 3D Studio, 300 frames, size: 815 Kb.
My friend Mucha got me on this lattice kick. That's when I dreamed up
this interesting structure. Later on I wrote a screensaver with the same
structure called Lattice. It can be found at
Tetrahedron Lattice, 3D Studio, 400 frames, size:
1.2 Mb. This animation was just fun because it was a little trickier
to build a tetrahedral lattice than a cubic one.
ModelGen, Photoshop, and Performer, 6.7 Mb. This is what I came up with
the first time I decided that the lab in which I worked needed a cool VR
If you want to see some higher quality imagery that doesn't move, check
out my page full of drawings and paintings and stuff.
Terry Welsh - mogumbo "at" gmail.com